A downloadable game for Windows, macOS, Linux, and Android

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Chess Mix is a turn-based tactical game set in the REAL world of Chess, where they party all day long and hang out and chill and generally have a great time.

Meet lots of strange, cool friends who have their own weird strengths and weaknesses. Unlock new songs that give you cool passive powers and build them into powerful playlists! Dance, kiss, eat pizza, and do other stuff too!!

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How to play

You're moving pieces around the board, using abilities (on the little cards on the bottom) and gaining as many Cool Points as you can before the day is over. There are currently about a dozen or so different pieces in the game, and each party locale has its own special rules and features.

Tap on a unit to find out where it can move to. Then you can click one of the destinations to move it there.

When a unit is selected, you can also see its abilities on the bottom of the screen. If you use an ability, you have to wait a few turns before you can use it again - this is called a "cooldown". Wait a few more turns and then try again.


Songs and Playlists

You start with 2 songs unlocked, but as you gain more stars, more will be unlocked. Each song does a different thing passively as you play (you can click the Karaoke machine to remind you just what the song's a-doin').

Probably some songs go good with some kinds of units or something, but you probably will also just have your favorite songs. Try stuff out!


Good luck! <3


Read more about me at keithburgun.net.

You can get Chess Mix and all of my other games on itch.io FREE by becoming a $5 or higher tier Patron at Patreon.com.

Purchase

Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

CHESS MIX ANDROID.apk 41 MB
CHESS MIX PC.zip 28 MB
CHESS MIX.app.zip 33 MB
CHESS MIX LINUX.zip 31 MB

Development log

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Comments

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Big fan of the general idea here with non-violent chess strategy and units with a couple abilities each. But feels a little bit too cheesy/naiive at times (as opposed to happy snake stuff which feels more sincerely cute), and also too much short-term tactics... I would like it if there were less pickups, longer cooldowns, and more emphasis on getting pawns across or other long-term goals. Maybe fewer abilities for the first few levels, too? Level 1 shouldn't have me flooding the board with chips and sodas and scrambling to micro-manage four abilities! Perhaps give pawns a single ability? (You do say they are "simple".)

I love the timer mechanic, except I'm not able to see more than a sliver of the clock! I want to know what things take up time, and how much time I have left!

-Jeremy, from my developer account

Also: The music is nice, and I like getting to choose a playlist. Though I'm unsure whether I like mixing the music and strategic stuff. Perhaps have a hard mode that takes out those special abilities, for those who want music/gameplay segregation and fewer pre-game options? Though it is a cool mechanic, and it's neat how the music can remind you what strategic phase of the game you're on.

Thanks for playing, Playcebo! Yeah, a lot of that stuff is stuff I'm shooting for. At some point in the next 2-3 months I hope I get get it there.

Cute and stupid game!  So can each piece only be moved x times?  I've had a few games where a piece could no longer be moved without any clear messaging as to why this occured.

Huh. That sounds like a bug actually! You can move units as many times as you want! Thanks for playing - gimme more feedback if you have any!

I only hope there are MORE units and twists added!  If it happens again I'll try to give you any relevant info.  

A potential clue, at least one  of the times it happened, when highlighting the stuck unit, I was getting the unit info of another unit somewhere else on the board.

Can multiple units share the same space?

Multiple units should not be able to share the same space, no. I'll look into that other bug.